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In-game Description[]

"Accommodates travellers who will work for the colony. The colonists in the surrounding area will enjoy the tavern and generate more gold. In addition, you can hire mercenaries who stay at the inn."

General Information[]

Near dwellings gold generation: +10%. This effect stacks with the effect of a Bank.

Mercenary units can be hired every 5 days. Some are veteran soldier center units at double the normal gold cost. Others are engineering center units that require more gold but no iron or oil, except for upkeep. The inn even allows you to recruit units you have not researched yet.

The population of houses boosted around the Inn is known as Prestige. As the population around the Inn increases, more and better mercenaries will be available.

In the campaign:

  • Requires unlocking the Lodging technology in the Technology Tree
  • Does not require researching in the Wood Workshop to be built
  • The number of days between new mercenaries arriving can be reduced by unlocking several technologies in the Technology Tree
  • Prestige can be boosted to allow better units to be available with a lower surrounding population. 55% is when foundry units show up (55% for Lucifers, 60% for Thanatos, 65% for Titans)

Confirmed Units[]


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